Why aren't you using AE?

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On the City of Heroes forums, a player asked, why aren't you using Architect Entertainment? Here is my reponse.


Before AE was released, my CoH-friend and I were excited about the description we had read, where you get to create your own missions and share them with other players. We began to plan stories that we wanted to tell; but, we didn't know how the system would work. It was a surprise to learn that AE is a holographic studio, like Star-Trek: The Next Generation's Holo-Deck.

Trying to fit a preconceived story into AE mechanics was frustrating. While the interface was relatively easy to use, it also seemed quite limiting (compared to other game's similar systems, such as Bioware's Aurora toolset). Almost invariably, I found the AE mechanics would not let me tell the story the way I wanted, resulting in unsatisfactory work-arounds.

Eventually, I adopted a different approach to developing a story for AE. Instead of first imagining a story and then becoming frustrated because I couldn't find the right maps and events for it, I looked for maps that I wanted to play on, villain groups that fit my desired level range, and events to fit the maps and foes. In this way, the maps, villains, and events inspired me to develop a story that strung them together.

At first, I created several story arcs just for my friends to play, featuring our custom characters as NPCs. Later, I created an arc that hopefully any CoH player can enjoy.

I've played many great story arcs created by other players, exhibiting wonderful storytelling skills and a lot of hard work. (I've also partially played many other story arcs--before quitting them--that were, well, not so good. I'll never get back those wasted minutes of my life... but, I digress.)

Yes, AE has negatives as pointed out by other posters. In particular, the copyright filter deserves to be called out. Did you know, if you choose "Black Scorpion" from the standard list of villains, the filter will flag your story as invalid--presumably because "Scorpion" is a copyrighted Marvel Comics character? Note that "Black Scorpion" is CoH intellectual property and provided in AE's interface as a standard pull-down menu option--that is, not a player-created custom character name. So, choosing a standard menu option will cause your story to be flagged as invalid. Clearly, the copyright filter is myopically misguided.

Even so, I am glad AE is part of CoH. Could it be better? Yeah. But, still, it's a really cool feature, one that I enjoy using periodically.
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